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package Model.Construction.BatimentAttractif;

import Model.Ville;

/**
 *
 * @author light
 */
public class HotelVille extends BatimentAttractif {

    public HotelVille(Ville v) {
        super(2, 1, v, 250, 10);
        ville.setHotelVilleConstruit(true);
        //attractivite = 10;
        coutEau = 5;
        coutElectricite = 10;
        //prix_construction = 250;
    }
}
